EBK DATA STRUCTURES AND ALGORITHMS IN C
EBK DATA STRUCTURES AND ALGORITHMS IN C
4th Edition
ISBN: 9781285415017
Author: DROZDEK
Publisher: YUZU
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Using a csv file attached (https://file.io/NMvbdnv4E3r0), Create a program on python that use the csv file. The program should accept a user's input of a compound. It should output the molar mass (in 2 decimal places only) of the compound.by using the csv file to compute for the atomic mass at name of the elements. Furthermore, if the "elements involved" are wrong an invallid message should be outputted and only existing chemical symbols are the output. The same goes for wrong input of the "number of atoms" wherein a wrong an invallid message should be outputted and only integers are to be inputted by the user. Program should look like this:  Enter compound: C6H12O6 Enter elements involved: C,H,O Enter no. of Carbon atoms:  AA Enter no. of Hydrogen atoms: 12 Enter no. of Oxygen atoms: 6 Wrong input of number of atoms! Try again.   or   Enter compound: C6H12O6 Enter elements involved: C,H,O   Enter no. of Carbon atoms:  6 Enter no. of Hydrogen atoms: 12 Enter no. of Oxygen atoms: 6…
Implement RSA algorithm, without using existing libraries. Your program takes as input a file with the following information, your input file, it will be named input_rsa.txt: a key K (public key if the a=0, and private key if a=1) an input x an integer a of value 0 indicating encryption, and value 1 indicating decryption
A common memory matching game played by young children is to start with a deck of cards that contain identical pairs. For example, given six cards in the deck, two might be labeled 1, two labeled 2, and two labeled 3. The cards are shuffled and placed face down on the table. A player then selects two cards that are face down, turns them face up, and if the cards match, they are left face up. If the two cards do not match, they are returned to their original face down position. The game continues until all cards are face up. Write a program that plays the memory matching game. Use 16 cards that are laid out in a 4  4 square and are labeled with pairs of numbers from 1 to 8. Your program should allow the player to specify the cards that he or she would like to select through a coordinate system. For example, in the following layout: 1 2 3 4 1 8 * * * 2 * * * * 3 * 8 * * 4 * * * * all of the face down cards are indicated by *. The pairs of 8 that are face up are at coordinates (1,1) and…

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EBK DATA STRUCTURES AND ALGORITHMS IN C

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